This is a 4-part series on how to produce content with AI that people actually remember.
How to build a taste-driven organization
In Part 1, we diagnosed the crisis: your brand is dissolving. In Part 2, you trained your eye over 90 days. You learned to see craft. You built vocabulary. You curated your reference collection.
Now comes the hard part: getting your entire team to see what you see.
Because here's the truth most CMOs won't admit: your personal taste is worthless if your team ships without it. You can have the most refined aesthetic judgment in the industry, but if your content team produces five pieces a day and you only review one, you're just watching the brand dissolve in slow motion.
The question isn't "how do I develop taste?" anymore. It's "how do I scale taste across 10, 20, 50 people—while AI is multiplying our output by 100x?"
That's what we're solving in Part 3. Grab a hot drink, let’s begin.
I. Your role. Why Individual Taste Doesn't Scale (And What Does)
You've trained your eye. You can walk into any piece of content and immediately spot what's off-brand, what's lazy, what's mediocre, and what's excellent.
Congratulations. You're now the bottleneck.
Here's what happens next in most organizations:
Week 1: You review everything. Quality goes up. Team gets frustrated with constant feedback.
Week 4: You're spending 20 hours a week on reviews. Other work suffers. Team waits on your approval.
Week 8: You give up reviewing everything. Quality immediately drops. You review only "important" pieces. Everything else ships at whatever level the team thinks is acceptable.
Week 12: Your brand looks inconsistent again. The pieces you touched are great. Everything else is... not. This is the taste scaling paradox.
The more your eye develops, the more you see what's wrong.
The more you see what's wrong, the more you try to fix.
The more you try to fix, the more bottlenecked you become.
The more bottlenecked you become, the more stuff ships without your input.
You can't review your way to brand coherence. So what actually works?
You build systems that embed your judgment into the organization. Not guidelines. Not rules. Not brand books. Systems that teach people to see what you see—and make decisions the way you'd make them. Here's how.
II. The foundations. Setting Organizational Taste.
Principles Over Guidelines
Brand guidelines fail because they're prescriptive. "Use this font." "Don't use these colors." "Maintain 2:1 ratio of image to text." Guidelines tell people what to do.
They don't teach people how to think.
Taste-driven organizations run on principles. Principles are different. They teach judgment, not compliance. Here's the difference in practice:
Guideline: "All headlines should be under 60 characters and include a clear benefit."
Principle: "We write headlines for busy executives who skim. If they only read the headline, they should understand the value. Test: Can you cut this headline in half and still convey the point?"
The guideline creates a checklist. The principle creates a decision-making filter.
How to build principles instead of guidelines?
Start with your "What We Are / What We're Not" framework.
Take your reference collection from Part 2. For each example in your "North Stars" section, ask:
What makes this work?
What principle is it demonstrating?
How would I explain this choice to someone who doesn't see it?
Then flip it. For each example in your "Not This" section, ask:
Why is this off-brand for us?
What principle would prevent this?
How would I articulate why we don't do this?
Document 5-10 core principles. Not 47. Not a 40-page brand book. Five to ten statements that capture how you make aesthetic decisions. Example principles (these are illustrative, yours will be different):
Restraint over abundance. When in doubt, remove. White space is a choice, not empty space.
Precision over poetry. Every word should earn its place. Cut the adjectives. Keep the insights.
Tension over harmony. We create visual interest through contrast, not through matching everything to brand colors.
Commitment over hedging. We pick a direction and execute it fully. No "edgy but also corporate-safe."
These principles become your team's decision-making filters. When someone asks "should we add another CTA button?", the answer isn't "check the brand guidelines." It's "what does 'restraint over abundance' tell you?" That's how judgment scales.
Who Has Veto Power (And Why This Matters)?
Let's talk about the thing nobody wants to address: who gets to say "this isn't good enough"? In most organizations, the answer is fuzzy.
The designer thinks they own visual decisions.
The copywriter owns messaging.
The product marketer owns positioning.
The CMO reviews "important" stuff.
The result? Nobody owns aesthetic coherence. Taste-driven organizations are clear about approval architecture. You need someone with final say on whether work meets your standards. Not everything needs approval, but someone needs the authority to pull work that doesn't hit the bar—even if it's "on strategy" or "the data looks good."
This is typically:
For smaller teams: The CMO or VP of Marketing (you)
For larger teams: A Creative Director or Brand Lead who's completed the Part 2 training and has demonstrated judgment
The critical thing: this person needs actual authority. Not "provide feedback" authority. Kill-the-work authority. Because if your taste council can only suggest changes that product marketing can ignore, you don't have a taste council. You have a suggestions box.
How to make this work without creating bottlenecks?
Build tiers of review based on visibility and risk:
Tier 1 - High visibility, external-facing: Homepage, brand campaigns, keynotes, major launches → Full taste review required
Tier 2 - Medium visibility: Regular emails, social posts, blog posts → Spot-check reviews (sample 20% weekly)
Tier 3 - Low visibility, internal: Internal decks, draft documents, working materials → Team self-evaluates using principles
The goal isn't to review everything. The goal is to create enough checkpoints that quality becomes the expectation, not the exception.
Making Taste a Cultural Value.
Here's the uncomfortable truth: if your performance reviews don't include aesthetic judgment, your team won't develop it. You can talk about brand coherence all day.
However, if your copywriter is promoted based on shipping volume rather than quality, they will likely optimize for volume. If your designer's bonus is tied to hitting asset deadlines, they'll hit deadlines—not aesthetic standards. Taste becomes a cultural value when you reward it explicitly.
Add taste to performance reviews:
"Demonstrates aesthetic judgment consistent with brand principles"
"Catches quality gaps before review"
"Can articulate why work does or doesn't meet standards"
Celebrate taste publicly.
When someone flags work that's off-brand before it ships, recognize it. When someone rewrites copy five times to get the rhythm right, call it out. When someone says "this converts better but it's not us," tell the whole team. You're teaching the organization what you value. Make taste visible.
Hire for taste. Ask portfolio questions that reveal judgment:
"Show me something you made that you're proud of. Now tell me what you'd change if you did it again."
"Here are three examples. Which one is the highest quality? Why?"
"Walk me through a time you pushed back on stakeholder feedback because it would hurt the work."
You're not looking for people who have perfect taste already. You're looking for people who can see craft, articulate choices, and have a point of view. Those people can be trained. People who can't see quality gaps can't.
III. Operations. Building systems for taste.
Foundations are philosophy. Operations are systems. You need both.
The Three-Gate Production System
Most content goes through some version of: Draft → Review → Ship.
Taste-driven organizations add checkpoints at each stage:
Gate 1 - Pre-Production Taste Check
Before you make the thing, does it belong in your aesthetic territory? Quick 10-minute review:
Does this idea align with our principles?
Do we have reference examples that support this direction?
Are we saying "yes" because it's a good idea or because it's easy?
This gate prevents you from spending two weeks executing something that was never going to meet your standards.
Gate 2 - In-Production Quality Gates
While you're making it, are you maintaining craft?
For copy:
Does every sentence earn its place?
Are we using active voice?
Does the rhythm feel right when read aloud?
For visual:
Is the hierarchy clear?
Are we showing restraint or adding decoration?
Does this feel like our other work?
This is where your principles become checklists. Not rules like "use 16pt font," but questions like "would this pass our 'precision over poetry' test?"
Gate 3 - Post-Production Coherence Review
Before it ships, does it feel like us? Run the brand dissolution test from Part 1:
If you removed the logo, would someone recognize this as your work?
If you showed this next to our last five pieces, does it belong?
If a competitor made this, would we say "that's off-brand for them"?
If the answer to any of these is no, don't ship it. Fix it or kill it.
These gates sound like more process. They're not. They're decision points that prevent expensive rework later. An hour of pre-production thinking beats 10 hours of post-production fixing.
The Reference Library System
In Part 2, you built your personal reference collection. Now you make it a team resource. Set up a shared folder (Notion, Google Drive, wherever) with three sections:
North Stars - Examples of work that represents your aesthetic territory (internal and external)
Not This - Examples of what you explicitly reject (even if well-executed)
Work in Progress - Your team's recent work that hit the standard (teaches by example)
Update this monthly. As your team's eye develops, some examples that felt right in month one will feel off in month six. That's growth. Let the collection evolve.
Use this library in two ways:
For briefs: "We're aiming for something in the territory of [North Star example]—not trying to copy it, but capturing that level of craft and commitment."
For feedback: Instead of "this doesn't feel right," you say "compare this to [North Star example]—notice how theirs uses restraint and ours adds decoration. That's the gap."
You're teaching the team to see what you see by giving them the same reference points.
AI-Augmented Taste Workflows
Here's how AI fits into taste-driven operations: AI is your first-pass filter, not your final arbiter. Use AI to generate options. Lots of them. Then apply human judgment to choose the best.
The workflow:
AI generates 10 versions (headlines, layouts, opening paragraphs)
You eliminate the bottom 7 using your principles (too generic, wrong tone, off-brand)
You refine the top 3 with human craft
You pick the one that hits your standard
This is faster than starting from scratch and higher quality than using AI's first output. Train custom models on your brand's aesthetic:
If you're using AI regularly, feed it your North Stars collection.
Show it examples of your best work.
Give it your principles document.
Let it learn your aesthetic territory. Not because AI will replace your judgment. Because AI trained on your taste saves you from reviewing garbage. It brings you options that are already in the ballpark.
The weekly application sprint:
Every week, one person on your team takes a piece of upcoming content and runs it through the full taste filter before it goes live. Two hours. Blocked calendar. Full focus.
Audit the work against your principles
Identify the biggest quality gap
Fix one critical element
Document what you learned. By week 12, your team is self-correcting before work hits review. That's when you know the system is working.
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IV. Growth. Scaling taste.
You've built foundations. You've established operations. Now you scale without dissolving.
The Content Multiplication Challenge
AI lets you produce 100x more content. That's the promise. It's also the threat. Most organizations approach multiplication like this: "We made 10 pieces a week. Now we can make 100. Let's make 100." Then they wonder why their brand feels incoherent six months later.
Taste-driven organizations approach multiplication differently: "We made 10 pieces a week at a quality bar of 8/10. How do we make 100 pieces while maintaining that bar?" The answer isn't "review everything." It's "build modular systems that maintain consistency."
Modular systems that work:
Approved frameworks - "Here are five proven structures for our emails. Use these, not random formats."
Copy pattern library - "These opening lines work. These transitions work. These CTAs work. Remix them, don't reinvent."
Visual templates that aren't templates - Guidelines for hierarchy, white space, and typography—flexible enough for variety, structured enough for coherence
The goal: Give your team 80% of the structure so they can focus their creativity on the 20% that matters. Templates aren't the enemy of taste. Bad templates are. Good templates are scaffolding that lets craft shine.
When to slow down?
You'll hit moments when volume threatens quality. Your team is shipping fast, but you're seeing drift. Aesthetic coherence is slipping. That's when you slow down. Pull everyone together. Run a taste audit:
Review the last 20 pieces you shipped
Compare them to your North Stars
Identify where you're drifting
Recommit to standards
Then resume. This happens every 6-8 weeks in the first year. Eventually, it becomes second nature.
Defending Taste in a Metrics-Driven World
This is the part where you have to get political. Someone—probably in finance, maybe in product—will eventually say: "This version tested 3% better. Why aren't we using it?" Your answer can't be "because I like the other one better." That's a career-limiting statement. Your answer needs to be: "Because 3% better CTR this quarter isn't worth eroding brand value over five years."
Make the business case for taste. Taste isn't fuzzy. It's measurable. You just have to track different metrics:
Brand recall - Can customers identify your content without the logo? • Unaided awareness - Do people think of you first when asked about your category?
Premium pricing power - Can you charge more because of perceived quality?
Customer lifetime value - Do people stick around longer when they trust your brand?
These metrics move slowly. But they matter more than this month's CTR. Build a dashboard that includes aesthetic metrics alongside performance metrics. Show leadership the long game.
You'll face the "uglier but converts better" dilemma constantly. Here's the framework:
If the performance gap is huge (>20%), test it. Learn from it. But don't build your brand on it.
If the performance gap is marginal (<5%), stick to your standards. Brand erosion isn't worth 5%.
If stakeholders push back, offer a compromise: "Let's A/B test for one quarter, measure both short-term conversion and brand perception, then decide."
Most of the time, the performance difference isn't as big as people think. And even when it is, it doesn't last. Ugly wins the quarter. Beautiful wins the decade.
V. Results. What success looks like.
You'll know the transformation is working when you see these milestones:
30 days: Your team can articulate what "on-brand" means beyond "uses our colors and fonts."
60 days: People start self-correcting before you review. "I ran this through our principles and caught three things."
90 days: The quality of first drafts noticeably improves. You're refining, not rebuilding.
180 days: You can ship 10x more content and it still feels coherent. Brand recognition is measurably stronger.
The moment you know it's really working: Someone outside your org says "I knew that was you before I saw the logo." When your aesthetic becomes recognizable without your name on it, you've built something that scales.
The Long Game Taste compounds. Every piece of content that meets your standard reinforces what you stand for. Every piece that doesn't dilute it. Over one year, the difference between "good enough" and "excellent" is 365 pieces of coherent work versus 365 pieces of chaos.
Customers might not consciously notice the difference in one piece. They'll absolutely notice the pattern over time. That's your competitive moat. Not your product. Not your features. Your aesthetic coherence. The fact that everything you make feels like it came from the same place. That it has a point of view. That someone gave a damn about craft.
In 2030, when every company can produce infinite content at zero cost, the ones that win will be the ones people remember. The ones that built taste before deploying AI at scale. That's the long game.
What's next in this series
We've covered the what (Part 1), and the how to develop individual and applicable taste (Part 2). Now we covered how to scale it. But here's the question we haven't addressed: Why will the next decade belong to curators, not just creators? And why will the organizations that build taste first capture disproportionate value?
That's Part 4: The Taste Economy. We'll show you:
Why we're shifting from a creator economy (anyone can make things) to a curator economy (only some can choose what's worth making)
How AI inverts the scarcity model—what used to be scarce (production capacity) is now abundant, and what used to be abundant (attention for quality) is now scarce
Why judgment, not output, becomes the valuable skill
How to position yourself and your organization for this shift
If you've done the work in Parts 2 and 3, you're already ahead. Part 4 is about understanding why that work matters—and where it's taking you. Because the market is already deciding. You might as well decide first.
Next: Part 4 - The Taste Economy (Why Curators Will Win the Next Decade)
This is Part 3 of a 4-part series. Read Part 1: The crisis in taste and why AI might make it worse and Part 2: How to train your taste using AI if you missed them.
— Peter & Torsten

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